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Episode 57 – Skills

This time around we’re going to dig into how skills work in Invisible Sun. Await the inevitable comparisons to the Cypher System.

General overview of skills

  • Skills range from 1-4, each point adds one to a venture for a relevant task. Multiple skills can apply to a single check, but this should be very rare.
  • Three categories of skills: action, narrative, development — based on anticipated influence and frequency of use
  • Costs vary by category — 3/point for action down to 1/point for development

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 56 – Starting a Session

Our hosts discuss how to start a session of Invisible Sun. What to do if there’s been significant down time? What if the players are not sure where they plan to go? How does a GM go about kicking things off?

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 55 – The Maker’s Matrix

The Maker’s Matrix lays out a fairly complex looking workflow for creating objects and ephemera in Invisible Sun. We’re going to walk through it and figure out how this thing works.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 54 – Venture Mechanics

We’re doing a deep dive into how players will go about building their Ventures. Here’s a quick list of the different things that can impact your character’s Venture.

  • Skills
  • Circumstances
  • Equipment quality / assets
  • Spells
  • Benes
  • Hidden Knowledge
  • Sooth deck
  • Secrets 

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 53 – Fartown

It’s only been a week since our last show! We’ve moved to a weekly release schedule now that we’ve got even more to talk about. Expect shorter episodes that focus on a single topic. This episode we’ll be talking about Fartown and we’ll be figuring out how we want to handle setting discussions.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 52 – The Sooth Deck

Yep, we’re focusing on one topic this week, the Sooth Deck. Not to worry, we’ll be back before you know it to talk about even more Invisible Sun!

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 51 – First Session and Character Arcs

We’re taking a closer look at the First Session for Invisible Sun today, then discussing Character Arcs. We can really get into the mechanics of these things now, so give it a listen as we figure out how to kick off our campaigns.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 50 – Vances and Satyrine

It’s like we’re starting over at the beginning!

We’re going back and talking about the Orders now that we have all of the details. First up? The Vancian Order. Then we move on to talk about the setting of Invisible Sun, specifically the City of Notions, Satyrine. It’s a large part of the setting for Invisible Sun, so we’ll be starting with a broad overview.

Episode 49 – Coming Attractions

The Black Cube has been released and we’re still digging through all of the books and bits. There are some big things coming to Incantations in the near future (and perhaps even now). We’re talking through what’s going on with the rest of the Invisible Sun Kickstarter as well as where the show is going from here.

Immanence of the Black Cube

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 48 – Impressions of the Black Cube

The Black Cube is here! We chat a bit about our first impressions of this massive box now that we’ve both got it.

Incantations Show Notes

Immanence of the Black Cube

  • Preorder Invisible Sun — (link)

About Incantations

We can be contacted via email at incantationspodcast@gmail.com.

You can also get in touch with us on the Invisible Sun G+ community.

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games. It is available at DriveThruRPG.

Invisible Sun is the intellectual property of Monte Cook Games.