This time around we’re going to dig into how skills work in Invisible Sun. Await the inevitable comparisons to the Cypher System.
General overview of skills
- Skills range from 1-4, each point adds one to a venture for a relevant task. Multiple skills can apply to a single check, but this should be very rare.
- Three categories of skills: action, narrative, development — based on anticipated influence and frequency of use
- Costs vary by category — 3/point for action down to 1/point for development
Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.
Invisible Sun is the property of Monte Cook Games.