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Episode 62 – Vislae Tips

The Actuality is a strange and slightly familiar place. How does a vislae go about getting their bearings in the world? We’ve got a few suggestions to help new vislae get acclimated and find success in Satyrine.

Return to the Actuality

Monte Cook Games will be doing a reprint of Invisible Sun and you can get in on it now with their new Kickstarter! We’re really excited about this. If you didn’t get the Black Cube the first time around now’s your chance to get one. Stretch goals are now getting hit! There will be more props in the Cube, who knows what else will end up in there?

Check it out.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 61 – Videodrome

It’s our annual tradition to talk about a spooky scary movie for Halloween. This time we’re going to use Videodrome as a source of surreal inspiration? Just ignore the piece of human garbage, James Woods, and appreciate this weird dive into Cronenberg imagery.

Return to the Actuality

Monte Cook Games will be doing a reprint of Invisible Sun and you can get in on it now with their new Kickstarter! We’re really excited about this. If you didn’t get the Black Cube the first time around now’s your chance to get one. Stretch goals are now getting hit! There will be more props in the Cube, who knows what else will end up in there?

Check it out.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 60 – Divining Information

You won’t have to divine this information if you listen to this episode! Check out pages 17-18 of The Way to get the details of how divining information works.

For reference, here are the various levels for information.

  • Information levels
    • Level 0-2 – Very commonly known information
      • Most people know this without needing to look it up.
        • Tallest building in Satyrine? 25+19?
    • Level 3-4 – Commonly Known Information
      • Could be found by asking around in public places or consulting a library.
        • Who’s the gerent of Burnham?
    • Level 5-6 – Rarely Known Information
      • Only a handful of people know it, but nobody is trying to keep it secret.
        • Where’s the nearest Thah agent right now?
        • Where did I lose the key to my house?
    • Level 7 – Secret Information
      • Not many people know, and they are trying to keep it secret.
        • What’s the password to get into the meeting hall on Beston?
        • Who broke the vase at the party?
    • Level 8 – Very Secret Information
      • Only a few people know and they’re sworn to secrecy
        • What’s Dark Eyed Manfred’s real name?
    • Level 9 – Secret Personal Information
      • Only one person knows the answer and is trying very hard to keep it secret.
        • Why was The Nod killed?
    • Level 10 – Lost Information
      • No one knows the information, and it isn’t in any book.
        • Where is the figure of the ancient sorcerer Aduminit located?
        • Where is the body of The Nod?
    • Level 11+ – Lost and Guarded Information
      • Nobody knows it, but the secret is hidden by powerful forces in the Actuality.
        • Are there any arabast still alive?
        • Where do the Thah come from?

Return to the Actuality

Monte Cook Games will be doing a reprint of Invisible Sun and you can get in on it now with their new Kickstarter! We’re really excited about this. If you didn’t get the Black Cube the first time around now’s your chance to get one. There’s also a chance there will be new books added to the upcoming releases once the stretch goals show up.

Check it out.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 59 – Goetics

Time to talk about how Goetics go about summoning entities and what they do with them once they’re around. Draw your summoning circles and let’s give it a listen.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 58 – Vislae Competitions

Let’s talk about wizardly sports, and we all know that the only thing we can talk about here is quidditch. All quidditch, all the time.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 57 – Skills

This time around we’re going to dig into how skills work in Invisible Sun. Await the inevitable comparisons to the Cypher System.

General overview of skills

  • Skills range from 1-4, each point adds one to a venture for a relevant task. Multiple skills can apply to a single check, but this should be very rare.
  • Three categories of skills: action, narrative, development — based on anticipated influence and frequency of use
  • Costs vary by category — 3/point for action down to 1/point for development

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 56 – Starting a Session

Our hosts discuss how to start a session of Invisible Sun. What to do if there’s been significant down time? What if the players are not sure where they plan to go? How does a GM go about kicking things off?

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 55 – The Maker’s Matrix

The Maker’s Matrix lays out a fairly complex looking workflow for creating objects and ephemera in Invisible Sun. We’re going to walk through it and figure out how this thing works.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 54 – Venture Mechanics

We’re doing a deep dive into how players will go about building their Ventures. Here’s a quick list of the different things that can impact your character’s Venture.

  • Skills
  • Circumstances
  • Equipment quality / assets
  • Spells
  • Benes
  • Hidden Knowledge
  • Sooth deck
  • Secrets 

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.

Episode 53 – Fartown

It’s only been a week since our last show! We’ve moved to a weekly release schedule now that we’ve got even more to talk about. Expect shorter episodes that focus on a single topic. This episode we’ll be talking about Fartown and we’ll be figuring out how we want to handle setting discussions.

Wrap Up

Music in the episode was drawn from the song “Beyond” by Wes Otis and Plate Mail Games and is available at DriveThruRPG.

Get in touch with us! Follow Scott and Dave on Twitter. Drop us a line with this fancy form.

Invisible Sun is the property of Monte Cook Games.